Co-Founder / Lead Designer
Game / Level Design has been a hobby of Robert’s since childhood, starting with creating Wolfenstein 3D maps on grid paper, in primary school. 2017 was a year of change for Robert, when he decided to stop working, and go back to University to study Games Development at Federation University in Ballarat.
Since then, he has steadily been growing his skills in game and level design, UI design, programming and project management and he has taken these skills and developed his first project: Get the HELL Outta Here! which is currently in Beta testing.
2019 will see the continuation of his skill development, the completion of Get the HELL Outta Here! and several other side projects aimed at expanding his knowledge and experience.